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Fantasy Atlas
Explore the sigils and house words of 147 noble houses of Westeros, the fictional continent from George R.R. Martin's A Song of Ice and Fire and HBO's Game of Thrones. A heraldic tapestry of dragons, wolves, lions, roses, and falcons across the Seven Kingdoms.
Westeros is divided into seven historical kingdoms — The North, The Vale, the Riverlands, the Westerlands, the Reach, the Stormlands, the Crownlands, and Dorne — plus the Iron Islands. Each kingdom houses dozens of noble families, each bearing its own sigil and ancestral seat.
In Westeros, each noble house is identified by a sigil (a heraldic device — the equivalent of a coat of arms) and a motto known as house words. The Stark sigil is a direwolf; the Lannisters bear a lion; the Targaryens, dragons. These symbols are inherited, displayed on banners and shields, and tied to the house's history and lands.

Wardens of the frozen lands beyond the Neck — ancient First Men families with millennia of history.
Mountain houses sworn to the Eyrie, descended largely from Andal invaders who crossed the Narrow Sea.
The crossroads of Westeros — fertile valleys and contested rivers ruled from Riverrun.
Gold-rich hills west of the kingdoms, dominated by House Lannister and its sworn vassals.
The royal demesne surrounding King's Landing — homes of the dragon-kings and the great houses of the Narrow Sea.
House Baratheon of King's Landing
House Celtigar of Claw Isle
House Rykker of Duskendale
House Staunton of Rook's Rest The most fertile, populous, and chivalric region of Westeros — the heart of the realm of knights.
Tempest-lashed coast east of the Dornish Marches, the ancestral seat of House Baratheon.
House Caron of Nightsong
House Dondarrion of Blackhaven
House Errol of Haystack Hall
House Estermont of Greenstone
House Fell of Felwood
House Grandison of Grandview
House Morrigen of Crow's Nest
House Wylde of Rain HouseDesert principality south of the Red Mountains — never fully conquered, mixing Andal, Rhoynar, and First Men blood.
House Blackmont of Blackmont
House Wyl of the Boneway Martin's heraldry draws heavily from medieval European sources — particularly English and French — but adapts the visual vocabulary to a fictional world. Direwolves, krakens, three-eyed ravens, and weirwood trees stand alongside more traditional charges. Each sigil tells a story rooted in centuries of in-world history.